
About the museum
The planet we inhabit and the universe we live in is much more "magical" than we might think.
This museum aims to:
- • Renew a sense of wonder across all ages
- • Protect important historical media
- • Inspire new ways of thinking about persistent mysteries in science
- • Build familiarity with how the technology we use today actually works
- • Highlight common threads across cultures (regarding these phenomena)
What counts as magical phenomena? Forces / mechanisms that are invisible to the naked eye. The list below is not exhaustive, but covers many of the phenomena we plan to explore in the museum.
| Telekinesis | Healing | Illusion | Invisibility |
| Telepathy | Revival | Hypnotism | Shapeshifting |
| Teleportation | Growth | Time manipulation | Flight |
| Search | Summoning | Purification | Prophecy |
| Underwater breathing | Mind reading | Puppetry / golems | Energy transfer |
| Harden / Barrier / Strengthening | Gigantify / Minify | Reveal (enhanced vision) | Alchemy / Transmutation |
| Memory storage / transfer / display / manipulation | Movement of elements (earth / fire / water / ice / air / lightning / metal / plants) | Communication with animals (at a complex level) | Induce paralysis / blind / bind / sleep |
Note: Several of these phenomena do NOT have a real-life equivalent; we use this document to track our research and determine inclusion into the exhibits.
Planned Exhibits:
- • Art Hall
- • Persistent Mysteries
- • Magical Phenomena in Nature
- • Magical Phenomena in Technology
- • Occupational History
- • Echoes Across Cultures
- • Unique Magic Systems in Fictional Media
- • Rethink the Limit: Chamber of Inspiration
- • Wish Room: Dress-up area + paper star station
Want to help curate the exhibits?
Become a volunteer!
Roadmap
Phase 1: Construct a virtual museum that serves as a proof-of-concept for a real museum to be created at a later date.
Phase 2: A traveling pop-up exhibit. A small version of the in-person experience that can be easily transported and presented at existing museums as a temporary exhibit.
Phase 3: A permanent museum, providing the complete experience, including several interactive, haptic, and sensory experiences, as well as complimentary souvenirs. Location is still to be determined.
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Falling stars effect by alphardex.